My Wish List for Furcadia
  • Fix the bug in the FSH editor that can corrupt your graphics when cut and pasting in a zoomed screen.
  • At least 6 programmable keyboard macros for holding text that you usually have to type over and over.
  • An option for a full screen 640x480 mode screen. That would make it easier for us furres with 1024x768 or higher resolution screens. In fact I've read the ALT-ENTER full screen/window toggle is is supposed to be built in Direct Draw, if you use the right kind of window.
  • (5:x) Increment and Decrement Ojects or Floor tiles. This would open up the possibilty of using real math thus making code less redundant.
  • The ability to name your dreams without having to make loader (or ALT) characters.
  • A choice of several dream tokens. Cave entrance, small or big town, stairway going down, stargate like portal are several examples I could think of.
  • All of the above would be easy to implement. An idea that would be somewhat harder would be a resizable window that would give you a bigger text and map area. The bad thing about it is that some areas might be reveiled that the designer didn't intend to have you see . I also realize this would also make the program unusably slow on older systems but if it were an option older system wouldn't have to enable it.
  • A MUST HAVE is a few real system variables, like Hit Points, Spell Points and maybe a few other attributes that are stored as part of the player file but editable with Dragonscript.Come on, even Dragonspires has this! (shiver)
  • Another MUST HAVE just to catch up is the ability to carry more than one item. Even a low number like 4 would be much improved. PA-LEEEEZ..

Main Menu Updated: 3-1-2003 by Athlor